Personal Work

Art &
Creative Work

The other side of a life spent thinking about form, light, and the way surfaces speak
Digital art & 3D rendering
Blender — visualisation & creative
Surface as artistic medium
30 years of visual thinking
About this work

Where precision becomes
personal

"The same tools, the same eye for surface — but without a client's brief. Just the question of what a form wants to be."

Three decades of Class A surface modelling leaves its mark. You learn to see differently — to notice how a curved surface catches light at a certain angle, how a highlight line reveals the intention behind a shape, how the space between two surfaces can be as important as the surfaces themselves. This section is where that accumulated seeing goes when there is no programme to deliver to, no tooling deadline, no engineering review. Work made for the reasons that existed before the career.

The practice

Tools, medium,
and working method

Blender as creative tool
The same Blender used in the professional visualisation pipeline — applied without constraints. Lighting studies, material exploration, abstract surface work. The tool serving curiosity rather than a brief.
Surface as the subject
Thirty years of Class A work leaves an obsession with how surfaces behave under light. Personal work that explores this directly — form reduced to the question of what a highlight does when nothing else matters.
Geometry & abstraction
Parametric and geometric work exploring the formal language that underlies both automotive design and a broader visual vocabulary. The Grasshopper and Rhino experience finding its way into personal expression.
Object & space
Three-dimensional thinking applied to objects and environments that have no production purpose. The spatial sensibility developed across interior design programmes — what makes a volume feel right — expressed outside the automotive context.
Rendering as drawing
High-quality rendering as a form of visual thinking rather than presentation. The process of setting up a shot — lighting, material, camera — as a creative discipline in itself, not just a delivery format.
The non-automotive eye
Work that does not look like automotive visualisation — intentionally. The skills are the same. The visual thinking is the same. But the questions being asked have nothing to do with tooling or engineering review cycles.
Get in touch

Interested in the
professional work?

The art is personal — but the discipline behind it is 30 years of production automotive engineering. Available for projects that need both.

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